ARCOR2 ARServer
Project description
arcor2_arserver
Changelog
The format is based on Keep a Changelog,
[0.18.0] - 2021-06-11
Changed
- Updated to work with Project service 0.8.0.
- Allow fast re-login after connection was broken.
- Added locking to const-related RPCs.
- Log calibration-related errors.
Fixed
- Handle invalid ObjectType settings annotation.
[0.17.0] - 2021-05-21
Changed
- Return value of
GetCameraPose
RPC updated. - Objects initialization order.
- Object initialization order can be set using class-level
INIT_PRIORITY
variable. - The higher priority, the sooner are objects of that type initialized.
- Initialization happens in parallel (for objects of the same priority).
- Object initialization order can be set using class-level
SetEefPerpendicularToWorld
now calls IK in parallel.- This provides almost 100% speed-up even when the robot service proceeds requests one by one.
- Added locking of internal resources.
-
Created a lock module that allows to read/write lock existing or special objects. The module contains:
- lock object with all necessary methods;
- structures for keeping data about locked objects;
- locking-related exceptions;
- queue and task for notifying UI about lock data;
- methods for auto-unlocking after timeout when user logouts.
-
Base tests of locking structure.
-
RPCs for (un)locking object, registering user name.
-
Events for (un)locking object.
-
Created a class for maintaining connected UIs.
-
Project methods to get object by ID, object parent and object children.
-
All RPCs that requires some kind of locking are now lock-guarded.
-
Updated existing tests to work with newly implemented locking.
-
Global variables
SCENE
,PROJECT
andINTERFACES
moved to new classes.
-
- Rewritten cache for the Project service.
- The cache is now always on (provides a significant speed-up).
- External updates to the Project service are recognized properly.
- New RPC
AddApUsingRobot
. - Support for multiple inheritance.
- ObjectTypes can now use mixins.
- It should be used like
class NewObjectType(MixinA, MixinB, Generic)
. - E.g. the last ancestor should be something derived from
Generic
.
SetEefPerpendicularToWorld
faster as it calls IK in parallel.
Fixed
SceneState
event was not sent to a newly connected UIs.- Results of actions are now forgotten when going offline.
- Fixed support for
link
parameter type.
[0.16.0] - 2021-04-20
Fixed
- Action can't use its own result as a parameter (link parameter type).
Changed
- Dependency on arcor2 0.15.0 with updated REST client.
- Action parameter value is now always JSON.
- It used to be a string for link/constant special types.
[0.15.1] - 2021-04-19
Fixed
- Dependency on bugfix release of arcor2.
[0.15.0] - 2021-03-30
Changed
- New RPC
SetEefPerpendicularToWorld
. - New RPC
StepRobotEef
.
Fixed
CopyActionPoint
RPC: update action parameters to use copied orientations.- Scene now goes offline before execution and to the original state after it.
- Scene-related messages adapted to a new terminology.
[0.14.0] - 2021-03-15
Changed
- Improved logging for debugging robot features.
- Suffix is added to copied AP/action instead of prefix.
Fixed
- Names for orientations/joints were not checked as valid identifiers.
- Action names were checked, but should not be.
[0.13.0] - 2021-03-03
Changed
- API to copy action point (including orientations, joints, child APs).
- Robot-related API (MoveToPose, MoveToJoints, MoveToActionPoint) updated in order to contain
safe
parameter. - API to enable/disable robot hand teaching mode.
- Concrete and helpful error messages when a name entered by the user is refused.
Fixed
- Only
BareActionPoint
was sent on parent change.
[0.12.0] - 2021-02-08
Changed
- Improved scene-related messages.
- Error messages now contain the name of the object which caused the error.
- New
MarkersCorners
RPC for getting markers corners. - Support for
an
parameter (explicit parameters). - Improved check of action signature and annotation.
- New WS API for execution state reporting.
- Support for project constants.
- Only basic types are supported so far.
Fixed
- Better handling of missing collision model.
- If server can't get collision model of the object, the object is disabled.
- Previously, this situation caused crash of the server.
GetCameraPose
callback fixed (used to beCalibration
).
[0.11.0] - 2020-12-14
Changed
- Improved support for logic branching.
- So far, only boolean outputs are supported.
- Improved handling of return values (uses the same function as the main script).
- The internal database of ObjectTypes in updated each time before opening a scene or a project.
- Changes are notified using
ChangedObjectTypes
event (one event for added objects, one for updated and another one for deleted ones).
- Changes are notified using
- Support for camera/robot calibration.
- Initial support for cameras (getting images, camera parameters).
[0.10.1] - 2020-10-30
Changed
- RPC for IK/FK.
[0.10.0] - 2020-10-22
Changed
- Updated due to a breaking change in
arcor2_execution_data
.
[0.9.1] - 2020-10-19
Changed
- ARCOR2 dependency updated
Fixed
- fixed check for existing override
[0.9.0] - 2020-10-16
Changed
- WS API for updates of scene objects parameters and management of project-defined overrides.
- Integration tests refactored into multiple modules that can run in parallel.
UpdateObjectPose
andUpdateActionPointPosition
now has dry_run.- Box/Cylinder/Sphere models now have some constraints on their dimensions.
[0.8.0] - 2020-09-24
Changed
- The first release of the separated package.
- RPC/Events refactored.
- ARServer script now has
--openapi
argument and is able to generate OpenAPI models for RPCs and events. - Detection of loops in: AP hierarchy, logic.
- Caching client for Project service.
- Proper handling of object inheritance.
- ObjectTypes are stored in temporary module on disk.
- Integration tests.
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